Jianu Studio · FiveM workshop

Jianu Studio: liveries, EUP uniforms and chains for FiveM, right in your browser.

Open native GTA V files, work with a 3D preview on the real model and export resources ready for stream/. Files are processed locally, on your device.

01 / 03Karin Sultan
In
YFT · YTD · dlc.rpf
Work
layers on the vehicle’s UV
Out
YTD _sign_N · BC1 / BC3

The workflow

From the game fileto the resource on your server.

The same five steps in every tool. Start wherever you need.

  1. 01

    Import

    YFT, YTD, YDD, YMT, META or a dlc.rpf directly. Heavy parsing runs in a worker.

    .yft.ytd.rpf
  2. 02

    Edit

    Layers, UVs, tints or META fields, with an edit history.

    layersUVMETA
  3. 03

    Preview

    The real model in 3D: the vehicle, the freemode mannequin or the body.

    3DLOD
  4. 04

    Export

    Only what you edited is rewritten; the rest of the file stays identical.

    YTDYDDZIP
  5. 05

    Test in FiveM

    Start the resource on your server and check the result in game.

    stream/fxmanifest

Why here

Built on the game’s formats,not approximations.

It stays on your device

Parsers, previews and exports run in your browser, in separate workers. Your files are never uploaded to a server.

Native bytes preserved

On export only what you edited is rewritten. Untouched textures and geometry stay identical, byte for byte.

Native formats

YFT · YTD · YDD · YMT · META · RPF · GXT2 · XML. Read and written directly, with no intermediate conversions.

New in the studio

Latest updates

Built for FiveM creators. Test every resource on your server before publishing.

Search Jianu Studio

Type a tool name, a category or a native format.